Flying Snake levelĭoor III : Fake beholder. There are 2 portals at the end of this level. The hole is not closed but you must have faith to walk on it. (You should have 3 glass spheres by now). Get the mantis idol and the glass sphere (don't lose it). Get the green gem, then put it back to reveal a passage. Don't go near all the way or all the mantis will attack together. Then throw something across the pit to close the second one. Press a button on the wall to close the first once. There is a place where you will find 2 pits. Talking mouth : Give 3 bones to it (femur or skull). Place a rock inside and it will turn into a wand.ĭying mantis : If you heal it, it will attack. Press a button on the wall to switch off the moving beam. To get the sword, you need to go across those electric beam. This is the starting level of the test of faith. This will break the seal and reveal a staircase up. Search for the picture of a wind blowing. Get the tropelet seed and plant it in the soft ground to grow a portal. You'll need to place the 3 gems in the slot where the copper key is found. If you happen to end up in a place where you can find 3 gems and a copper key. Try to group the same kind of items together so that it's easier for you to get them later. Drop your extra items here so that you'll be able to get them easily. You can go ahead only when you have the mark of darkmoon. There is a place where you will find a mouth. Weapon : Dagger 'Sa Shull' Priest Chamber West Wind : found at the SW corner of the ants level. This is one of the way to get out of here. Using stone gem on the portal will teleport you to a portal in the priest chamber. Portal : Behind a door with a spider lock. You'll find a stone gem, 2 glass sphere (don't lose them), a cloak 'Moonshade' To open the door, you need to place 5 items on the pressure such that a 'X' is formed.īeyond the door. There is a staircase which let you get out of this level here. South Wind : behind 3 doors, need 2 darkmoon keys, 1 spider key. If you need to rest, find the stone gem fast and get in and out of this level with it. ![]() NPC : A thief - He will leave you when you rest.Įast Wind : found in a certain room when you open 2 doors with2 darkmoon keys. You must look for 4 horns : north, south, east, west wind. Once you enter the temple, there is no way to get out.įrom here, there is a staircase down to the dungeon below and anotherwhich leads to the priest chamber. There is a stairway somewhere in the forest. You won't know when you need themto activate pressure plate or other mechanism. Others requires you to do somethingthey can be opened.Ĥ. Clicking in them will often open a secretpassage.ģ. Sometimes you will finda protuding brick or buttons. Sometimeyou need to throw some items there when you can physically reach them.Ģ. To activate them, either step on it or leave something on them. Each of them will have different behaviour. It's simply a set of spoilers for thevarious puzzles for this game. Welcome to Beholder 2 Game EP 1 - Much Glory, comrade! Beholder 2 Full Game Info You are a newly employed department officer within the Ministry of a totalit.Recommended Level: 114 Region: Afterglow Requirement: Complete Main Mission The Blue-eyed Samurai. ![]() In the Eye of the Beholder is unlocked when you complete The Blue-eyed Samurai. This walkthrough will guide you through all areas of the In the Eye of the Beholder Main Quest. In the Eye of the Beholder is the 20th and final main story mission in Nioh 2.While you are poised to have an illustrious career and possibly become Prime Minister someday, the way up won't be easy. BEHOLDER 2: Welcome to the Ministry You are a newly employed department officer within the Ministry of a totalitarian State.Upated 12/2 Updated Achievements, added a section on stealing under Profiling Tenants / Searching Apartments Upated 11/26 Updated Achievements Upated 11/24 Changed the name from Tasks and Items Guide to Beholder Game Guide Updated tasks and achievements Updated 11/23. Guides » Beholder 2 - 100% Achievement Guide.
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